Countdown Challenge
People, I'm offering
R50 of my hard-earned cash to the first person to guess my top 2
entries correctly. Order matters, and the close is a full day (24
hours - 08h00 a.m.) from now. You can contact me on Facebook, Twitter, Google+,
comments or by email/Whatsapp/SMS. Let me buy you a drink, chat about
our favourite memories from games, and I give you R50. Something like
that.
So what have we covered
so far? Here's a list:
What was it based on?
Why isn't XXXXX in there? The attributes the list was based on,
were:
- Fun – A disco-based 80's quirky drug-fuelled fantasy is inherently more fun than a realistic interpretation of World War II. I don't think I really need to go into this.
- Production – As someone who believes that games have more entertainment promise than film (as great as they may be), I love to see a well-delivered soundtrack, cinematics, story, the overall presentation...
- Story – Maybe this is too similar to production, but I think it's important enough that it deserves a mention. There's nothing as compelling as your own imagination, and a great story leads to you “filling in the gaps”.
- Gameplay – The Big One. This takes precedence over all others. A game must be greatly enjoyable to play. Is it a grind? Well it better be exceedingly well-thought-out.
You might notice I
don't list “Graphics” in there? It's simply not that important.
It's a plus if it's great, but it's not required. Fuck all the
emptiness that comes across in things like Call of Duty 7 or
whatever it's up to by now. What innovations in gameplay are present
in it? N-O-T-H-I-N-G.
So, what would complete
the list?
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